The Darkness Dash - the Windmilers Night Run Thursday 23 November 2017

The Darkness Dash 2017 will take place on Thursday November 23, instead of training.  

A run with a difference - come & see how it feels to run in the dark with badgers and owls, using a torch to make your way around!  There is the opportunity to do this run as a race, as a steady run or to run as part of a led group. 
Meet at Belgrave Hall at 7 for 7.15pm.  The route is about 3.5 miles.  You can see the route map below.

Please wear light coloured clothing/hi-viz; you MUST wear a head-torch or carry a hand-torch (if you don't have a torch you will not be able to run).  Make sure you have checked the torch before the night in case you need new batteries.

Please wear trail shoes if you have them, be prepared for slippery conditions, carry a mobile if you can (for safety reasons we will be taking participants' mobile numbers at registration); so that you can stay warm as
you cheer in the slower runners, please bring a jacket or fleece to put on at the finish (you can leave it at the start)."

We'll go to the Common and return as a group. Any non-members who want to join in will be asked to sign a disclaimer.

Running at night is an adventure and you should be aware of the hazards. It will be very dark, unlike the well-lit streets that we normally train on in winter. If you run regularly on the common and take part in the three mile handicap, you will probably have run on the paths we will use but they will look different in the dark - you may need to run more slowly. Do expect and watch out for potholes, tree roots and branches, and mud. Please DO make sure you have fresh batteries in your torch & test how bright it is before the race, as it may not cast as much light as you expect.
 

Helping put on the event

If you do not want to run, please consider helping - contact Claire Morgan on comms@windmilers.org.uk to offer.  This event needs more helpers than the Windmilers' daytime events.   This involves marking the route (with glow sticks), marshalling - we have 10 marshal points & we make sure that female marshals are paired up, so more than 10 marshals are usually needed, a tail runner to accompany the slower runners, an additional sweep (in case of emergency), and 3 people on the start/finish.